Hey, folks, resident portrait artist Michael “Rockythechao” Charnecki here! Banov wanted me to talk about my part in the game’s development, so I figured I’d give you an overview of the general process I go through when I draw the character portraits. I actually wrote this up a while ago, but I ended up getting caught up in the minor details and never got around to posting it. I did my best to make it easy to follow, but if there’s anything you find confusing, feel free to ask about it and I’ll do my best to clarify!
Please note that the methods detailed here are a little different from the industry standards – they’re not the quickest/most efficient way of doing things, they’re just the ones I’m most comfortable with. Also, the enemy used here, the Vardoger, won’t show up until a ways into the game, so be warned that this is somewhat spoileriffic!